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Deadpool7100's avatar
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So I've been doing a lot of browsing on Flickr and Pintrest and looking at the LEGO mechs there and here I also just re watched pacific rim as well as a lot of the extra content for it and again I am inspired by the detail work on the mechs

I would love to reflect a similar design style in my own creations but up until this point I have been focused on "functionality" as a major design input but have noticed that most of my creations tend to end up with limited passable stances due to the weight of the mechs

Ive had the thought to just limit joints to a minimum, enough for one pose and leave room for the added details I would like to play with adding

EDIT: so I kind of answered my own question/thing
i realized a bunch of the mechs i was looking at were constructed on a smaller scale
thus needing smaller joints and allowing for more detail filler,
i found a few built on the scale I'm used to (which is large as crap)
i'll probably stick to what I'm doing currently, and try to learn to integrate the joint better
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dshayatopkmn's avatar
So you'll build things that sit there and look nice. Like statues. Or cherry action figures.